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    Saturday, January 18, 2020

    Cube World First cw meme of the decade

    Cube World First cw meme of the decade


    First cw meme of the decade

    Posted: 18 Jan 2020 03:15 AM PST

    I've Hit The ! 100 ! Mark yesteday!! Look at my OP stats ( ͡º ͜ʖ ͡º)

    Posted: 17 Jan 2020 03:34 PM PST

    Bruh..

    Posted: 18 Jan 2020 08:34 AM PST

    I hope Wolley doe a "No man sky"

    Posted: 18 Jan 2020 10:01 AM PST

    It might not happen, but I hope. If HelloGames can fix a game as big as No Man Sky, why can't Wolley do that to little Cube World. Kinda makes me feel less sorry for him. I just hopes he learn.

    Is there even any new information?

    submitted by /u/PaulWhoLovesYou
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    Searching for mods or have a modder make it

    Posted: 18 Jan 2020 05:04 AM PST

    With the disappointing turn out of CubeWorld's release last year i'm sure a-lot of enthusiasts & modders have been banding together (as always) to help resurrect our beloved video games.

    With a few mods out so far the from major game changers like the "Better Progression" & "Weapon XP" down to the smaller quality of life mods like "Bright Nights" & our beloved texture mods scattered around on all different sites such as "cwmods".

    Although with the already great turn out of mods i feel that CubeWorld is still missing some tweaks and quirks to make it that much better as we once dreamt of in the Alpha days.

    1. One of my suggestions is material spawn rate adjustments, increasing the spawn rate of the lower rarity materials like cotton plant, shrubs, ect. providing a more friendly and bountiful approach to that new character/ new start.
    2. My second idea ties in with the first being crafting/ building mod allowing you to craft any gear with the correct material (obviously) allowing you to over come the immediate jumps in difficulty faced by field bosses while on solo runs.
    3. My third idea is an increase of dungeons & diversity mod, by increasing the amount of dungeons within the world (i believe) will allow the player to jump from point to point on a journey outward into a more achieving and loot filled world but not only increasing the amount but changing the layout, structure, environment and overall feel of being within a dungeon. NOTE!! a dungeon doesn't have to be an underground cavern filled with monsters and evil, a dungeon can also be stepping stones leading into the sky with peerless heights and dread working together to keep the treasure safe from outsiders or an ocean of lava with shifting tides of rock crashing into one another (don't know if that could be coded into the game but it would be cool).

    My over all point is that i truly want this game to flourish with or without the creators help, and the only way that is going to happen is if the modders and community work together and make the CubeWorld we want.

    Thanks for reading i hope to see some mods posted in the comments to help those and myself make a better CubeWorld.

    submitted by /u/LostBurri
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