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    Cube World Ranged classes against bosses

    Cube World Ranged classes against bosses


    Ranged classes against bosses

    Posted: 19 Nov 2019 06:31 AM PST

    How are you supposed to play ranged classes against bosses? I know you get better damage as you get a higher combo but kiting seems to be another issue especially in dungeons where the space is limited.

    Any tips?

    Playing as Ranger (Sniper specialization) and bosses can catch up quickly even if I use retreat in an open field. Stealthing won't work as they just go directly to me (Happened when I fought a Rings Mage albeit he didn't attack til he got close)

    submitted by /u/Akinsilens
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    Can anyone help me with modding?

    Posted: 19 Nov 2019 07:22 AM PST

    Can anyone help me with modding?

    I'm trying to get this mod to work. I've put in both the BetterProgression.dll and the cubemod.cwmod into the Cube World folder but nothing is changed in game. Is there anything i have to do to activate them or anything?

    Link to the mod: https://www.nexusmods.com/cubeworld/mods/6?tab=description

    Here's a picture of the Cube World folder.

    https://preview.redd.it/jdfg0gwhunz31.png?width=888&format=png&auto=webp&s=c04c0a43af6af1c2e17ca18c3ad18a082b2f881b

    submitted by /u/Peterrefic
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    Never, really...

    Posted: 18 Nov 2019 11:09 AM PST

    Best build for Ranger (Sniper)

    Posted: 18 Nov 2019 06:32 PM PST

    Best build for Ranger (Sniper)

    Hi folks, due to your experience playing CW what's the best build to keep? As a sniper you deal a lot of damage by charging your right click skill, so i was wondering if a full (almost 100%) critical would be good, or regeneration build could be better. Or neither of my previous options and instead a mixed build (Regeneration/Critical).

    This is mine: (i'm currently using the region lock mod and the better artifacts too)

    https://preview.redd.it/6j1lx4z71kz31.png?width=363&format=png&auto=webp&s=bdb77ccc2ed7934430b7fb8210f95fc22e97de04

    submitted by /u/Confiscador1996
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