Cube World the truth has been spoken |
- the truth has been spoken
- Absolute state of CW
- These leftovers are a bit expensive to identify
- Is there a way to get the alpha?
- Titles are rough
- So what's going on?
- I didn't know this was possible.
- alpha freezing every 10 seconds or so
- Which progression system would you guys like to see the most?
- this whole sub is so salty
- Ladies and gentlemen, we got him.
- Honestly, why don't they?
Posted: 29 Oct 2019 08:06 AM PDT
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Posted: 28 Oct 2019 12:31 PM PDT
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These leftovers are a bit expensive to identify Posted: 28 Oct 2019 06:12 PM PDT
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Is there a way to get the alpha? Posted: 29 Oct 2019 10:07 AM PDT I didn't buy the alpha bit really wish I did. Is there a way to get it in 2019 [link] [comments] | ||
Posted: 29 Oct 2019 09:28 AM PDT Im pretty new to PC and I don't have many friends on pc. I want someone to play cube world with. [link] [comments] | ||
Posted: 28 Oct 2019 03:06 PM PDT So I've always been kinda a silent fan of CW and now that it fully released I've heard some bad stuff about it and that Wollay left. Could someone fill me in on the details [link] [comments] | ||
I didn't know this was possible. Posted: 28 Oct 2019 09:02 PM PDT
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alpha freezing every 10 seconds or so Posted: 29 Oct 2019 01:49 AM PDT hey, so after being utterly disappointed with the steam release, i went back to playing the alpha (torrented), and im experiencing somewhat random freezes that last about 1-2 seconds each, which happen every 10 seconds or so. i've read on an older post that this might be because the game is saving and the changes in the files cause the game to freeze for a bit every time? is there a fix for this? [link] [comments] | ||
Which progression system would you guys like to see the most? Posted: 28 Oct 2019 07:05 PM PDT In my mod, artifacts give combat boosts. I'm trying to figure out how to add further progression to this and have a couple ideas:
Numbers are not set, just to illustrate a general idea of how it would work. The idea is just that the first option would decrease the boost given from artifacts at the start of a new region and make it stronger near the end. The second option would be more linear throughout. Or if you guys have any other ideas on progression that would be nice too! Always looking for new ideas on ways to add better progression into this game :) [link] [comments] | ||
Posted: 29 Oct 2019 04:10 AM PDT | ||
Ladies and gentlemen, we got him. Posted: 28 Oct 2019 07:02 PM PDT | ||
Posted: 28 Oct 2019 12:13 PM PDT
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